Goal

Collect music notes in the right order to reach the door!

How It Works

  • Each note you collect changes your size based on its pitch. 
  • The effect of a note is determined by its relationship to the last note you picked up—lower notes make you smaller, and higher notes make you bigger. 
  • If the robot is of the same size as the door & the correct number of notes are collected (both the bottom left meter and right meter match the on-screen value)
  • Hint: Plan your path carefully! The relationship between notes affects your size, so consider the order in which you collect them.


Known issues

  • [Fixed post-jam!] If keyboard input doesn’t work, try pressing a few times. The WebGL build can be glitchy.
  • [Optimized post-jam!] The character can be a bit slippery. This is my first game beyond following a tutorial and I'll aim to improve that in the future! 
  • [Fixed post-jam!] The intention is for the game to accept multiple solutions for each level but unfortunately I borked that functionality in the very last few hours of the jam... Hopefully it will be fixed in a post-jam build!

Controls 

MoveArrow Key
InteractArrow
Play NoteMouse Hover

Side note: Can you figure out what song each melody is from?  ;P



Comments

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Hi! Thank you all for playing! If you run into an issue of the game not allowing you to advance into the next level even if all the clearing criteria have been met, congratulations you've run into a bug I accidentally caused while fixing another bug in the last few hours of the jam! 

The intent is to allow multiple solutions work for each level, but since now that this is the case... can you find the intended melody? :p